Wednesday, 16 March 2016

PR02: Bounty Hunter's Office


Notes: Background outside window needs putting in, needs cleaning up and detail and clutter to make it feel smaller. If some parts are so rounded, should everything be? Test out dresser and paper on wall, perhaps.
 Still want more gradients, test out colours lines and think about using screen tone on darker parts (over gradient?)

Finished:

I straightened out the bookshelves because making everything curves ended up being awkward and time consuming, and may not be too practical if different shots of the room was needed. I didn't quite have time to add in extra items on the second bookshelf, but the main area of the room as highlighted with the light from the window is the table and bookshelf in the corner. I used an overlay layer to achieve the lighting and deleted it from certain parts of the image that wouldn't get hit by the light and replaced them and other areas with gradients the achieve the kind of lighting that would work for these objects. I would have liked to experiment with screen tones and textures more, but I am happy with how this background has come out using only gradients and flat colours. It doesn't look too busy, and will work well with the characters that I have.

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