Again, I want to leave my schedule fairly loose because I know that I don't work well with very specific tasks and times to do them in.
I don't want to spend as long on the ideas part of this project/deciding the story, so that won't take as long as it may usually do.
17 - 31 March - Research
1 - 17 April Tests
18 - 21 April Deciding/planning idea and Beginning Game Design Doc
22 - 29 April Create finished Map
30 - 5 May Finish off everything
And documenting throughout.
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