- Write for the programmer - specifics on how things work, what happens if you do something, what happens if you do something else instead etc.
- explain what things are and why they work the way that they do - purpose?
- rejected ideas and why they were rejected so they won't get used again
- assign real values to movement speed, hp etc. Specific!!!
- proper document - page number, contents page etc
"A game design document generally includes sections such as:
story
characters
environment/level
gameplay
art description
sound
user interface and controls"
- core statement - what is the game about - directly or from genre?
- feature list
"Table of Contents
Main Menu
Character Creation
Main Gameplay Screen
Ships
Crew
Exploration
Raiding
NPCs
Inventory
Game Options"
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